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Starmade cdock
Starmade cdock







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Traveling in Flight Mode is similar to moving about in Astronaut Mode. Once a ship core is placed, there is no way for the "forward" orientation of the ship to be changed (as of 0.1867). Many new players will accidentally build their ships backwards or sideways be sure to check which direction the arrow is pointing prior to building a ship to avoid making this mistake. The arrow will be pointing towards what will be considered by the game as "forward" for the ship. Before building in Build Mode, it is important to take note of the arrow indicator at the top center of the screen. Once there, you will be able to switch between Flight Mode and Build Mode by pressing Z.

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See Build Mode for more information.įeel free to enter the ship by interacting with it using the R key.

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Build Mode is where most ship building should take place, as it is generally much easier for a player to modify their ship when they can move around quickly and be presented with a full 360 degree view of their ship. Putting parts on the ship is done either by manually placing the parts by hand or by building the ship with blocks in Build Mode. Once the ship is created, it will be floating in space. The ship can be renamed later using a faction module. This will bring up the ship creation window. To create a ship, simply look out into empty space and press X. To make a ship, a player must first have a Ship Core somewhere in their inventory or hotbar. This bar is empty when the player is in Astronaut Mode.Įvery player is provided with the starting materials to make a small ship upon first entering a server.

  • Power: The current power level for the entity that the player is currently modifying or utilizing.
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    Change selection by either pressing the associated number on the keyboard or by scrolling with the mouse wheel. Hotbar: The items that your character is currently able to use in the world.Hit Points (HP): The total amount of hit points (HP) the player currently possesses.Chat Log: Shows the chat logs for the player's current session (including death).Navigation Arrows: Arrows that show how far a player must go in a particular direction in order to get to a specific point or entity in space.Mini-map: A small map that displays the player's current position in the sector that they're in.GUI Shortcuts: Shortcut buttons that take players to the GUI (Guided User Interface) to manage the game/game content in a variety of ways.Current Speed: The speed at which the character is currently traveling (in km/h).Character Name: The player's character name.System: The player's current system location.Sector: The player's current sector location.Character's Credit Total: Displays the number of credits that is currently in the player's possession.Client Version / FPS: Displays the version of the client you are running as well as the current frames per second (FPS) output.Notice the icons seen on the map are primarily Shops, Space Stations, Pirate Stations, and Unknown Entities (Stations or Planets). More advanced controls are provided in the description bar on the map screen.

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    Use the scroll wheel, W A S D keys and the E and Q keys to navigate the map.

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    This becomes very useful if when disoriented in a closed or limited space.Īnother important point to note is the galaxy map. This will change the character's perspective of "down" to be the "down" perspective of the object that was touched.

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    Note: To orient one's character to an object, move close enough to touch the object, then press Space. This orientation is known as Astronaut Mode and is used primarily for switching between entities such as ships or turrets and moving around in stations.Īn important point to note is that whilst in Astronaut Mode, the character will be in zero gravity unless the character is near a natural celestial object whose mass is large enough to generate its own gravity (such as a planet or a wormhole) or unless the character has activated a Gravity Unit. Feel free to move around with W A S D keys, float up and down with E and Q, and interact with objects, doors, and NPCs with the R key. Once the tutorial is complete, the player will arrive at an advanced shop at sector 2, 2, 2 in system 0, 0, 0 when they first join a server. New players are recommended to go through the tutorial as it provides you with a basic understanding of essential game mechanics. When first entering the game, the player will be given the option to run through a brief tutorial which will introduce the basics of the game.









    Starmade cdock